Advanced Diploma Maya Animation Course

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Advance Diploma in Maya Animation Course

Special Offer ₹ 71,550 45,550/- All Inclusive

1. Introduction

Softpro Animation Academy provides you an advanced training in Animation in Maya i.e Advance Maya Animation Course. This 3D animation course is a Short-term certified course, taught by the Experienced professionals. This course is designed to help you learn the core features and concepts of Maya. The Autodesk Maya Software allows 3D artists to create the elaborate computer-generated environments and stunning digital characters.

2. Pre-requisites

Basic knowledge of Windows
Working knowledge of Photoshop/ Illustrator.

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3. Must Watch Videos

Maya Intro Video

Note : You learn on Authorized Autodesk Software

Animation Video

Animation Video

4. What You Will Learn?

  • Planning
  • Sketching
  • Scripting
  • Storyboarding
  • Concept Art
  • Modeling
  • Texturing
  • Lighting
  • Rigging
  • Skinning
  • Exposion
  • Animation

SOFTWARE YOU WILL LEARN

SOFTWARE

Maya Logo

Autodesk Maya™

Autodesk Maya is a 3D software used by animation industry across the world. It is 3D designing software. Learning Maya Course can be used for realistic 3D animation, 3D modeling, realistic 3D environment, visual effects and many other effects. Maya is used not only for animated movies but for news channels, television commercials, advertisements, manufacturing, video gaming industry etc.

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5. Career Paths

  • Digital Artist
  • 3D Maya Modeler
  • Rendering Artist
  • Texturing Artist
  • Character Artist
  • Maya Designer
  • Texturing Artist
  • 3D Visualizer
  • 3D Modeling Designer
  • Animation Artist
  • Lighting Artist
  • Character Animator
  • Digital Effects Animator
  • Poster Design Artist
  • Modeling Artist
  • Pre-visualization Artist
  • Rigging Artist
  • Motion Graphic Artist

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6. Course Content

Module 1. Visualization & Concept Art

  • Artistic Visualization
  • Basics of Drawing
  • Types of Lines
  • Types of Shading
  • Types of Tracing
  • Free Hand Drawing
  • Working with Layouts
  • Visual Grammar
  • Anatomy (The Head & the Figures)
  • Facial Expressions: Figures
  • Figure sketches study
  • Concepts to basic techniques in Animation
  • Construction Line
  • Character Development
  • Storyboard Making
  • Lighting & Shading Study
  • Classical Animation
  • Principles of animation
  • FlipBook Design with Light Box
  • Developing a storyline concept
  • Outlining Conceptual ideas
  • Animation Layout and Design

Module 2. Animation Fundamentals

  • Course Overview
  • Getting Started with Maya
  • Basic Modeling
  • Model Detailing
  • Model Finishing and Delivery
  • Laying out UVs
  • Materials
  • Textures
  • Rigging for Animation
  • Animation in Maya
  • Dynamics in Maya
  • Lighting
  • Rendering

Module 3: Modeling

  • Exploring the UI of Maya
  • Exploring Types of Objects
  • Creating Primitive Objects
  • Exploring Viewport Modes
  • Understanding the Pivot Point
  • Polygon Modeling
  • Understanding Polygon Geometry
  • NURBS Modeling
  • Understanding a NURBS Curve
  • Drawing and Modifying NURBS Curve
  • Understanding a NURBS Surface
  • Working with Booleans
  • Products and Environment Modeling

Module 4. Texturing

  • Exploring Different Types of Materials
  • Understanding Materials Attributes
  • Working with Hypershade Window
  • Texturing in Maya
  • Different Types of Textures
  • Advanced UV Texturing Mapping
  • Shading and Texturing Surfaces in Maya
  • Assigning Material to Surfaces

Module 5. Lighting

  • Working with Different Types of Lighting
  • Creating Light Effects in Maya
  • Understanding Shadows and Mental Ray
  • Exploring Rendering Nodes
  • Mental Ray Attributes
  • Various Camera Types
  • Creating and Animation with Cameras
  • Overview of Cameras Attributes

Module 6. Rigging, Skinning & Expressions , Animation

  • Understanding Dynamics and Particle System
  • Exploring Different Dynamic Systems
  • Create nParticles in Maya
  • Fluids Effects and Their Types
  • How to work with nHair?
  • Creating and Editing nCloth
  • Working with Types of Rendering Methods
  • Software and Hardware Rendering
  • Overview of Vector Rendering
  • Setting up Render Using Mental Ray Rendering
  • Rendering a Scene
  • Working with Rendering Layers
  • Exploring Render Nodes Reference Library

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